Elden Ring's average playtime is two days on Steam

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In my post, I pointed out that the game did not have a stop button (a the pause button! This isn't even close to making use of Elden Ring Runes cheat codes!) I was told by a chap that not having a feature to pause was an 'feature of the game.Let's make it clear. It is part of the game. The option to add dialogue is also a feature.Not including something is not a feature.

Not your style? Cool. In fact, nobody would ask for you to select this option. This would not take away from your accomplishments. If it were available it would encourage more people to experience these games you hold in such a high regard. or (and here's the elephant in the room) are they valued so extremely, just due to the bragging rights of having suffered through to completion?

Yet, the developers have talked about the topic and for the time being that it's not something they have plans to introduce.Fair enough. I'm moving forward as the game is going, slowly but surely.I have to ask what would happen if FromSoftware introduced a harder level of difficulty... Would that be acceptable?

Elden Ring's average playtime is two days on Steam

It appears that people are enjoying Elden Ring. According to the average statistics of playtime show.Not that the absurd critical reviews, record-breaking views on Elden Ring Items for sale streaming platforms, and staggering sales numbers don't demonstrate Elden Ring's worthiness already. However, the free Chrome extensions Steam Augmented Steam Augmented reveals some interesting information regarding Elden Ring on the PC.

 

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