The Path of Exile: Siege of the Atlas expansion has broken the record for the most players online at the same time

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The new expansion for the free-to-play action role-playing game completely reworks the game's end game

The new expansion for the free-to-play action role-playing game completely reworks the game's end game. Seven players have already completed the expansion by defeating the godlike beings The Maven, The Searing Exarch, and The Eater of Worlds in the Hardcore Solo Self-found Archnemesis League. This achievement is truly remarkable, but it is likely to be incomprehensible to anyone who has never played Path of Exile and has no plans to do so in the foreseeable future.

According to Grinding Gear Games, there were 270,260 people playing at the same time over the course of the weekend, which makes the fact that the action RPG, which is now quite old, has set a new record for peak concurrent players perhaps more understandable. That is a record for the amount of time since Path of Exile's release in October 2013, which was over eight years ago. This essentially means that all of the previously locked content has been unlocked, and you are free to use it to pursue new bosses as well as some older bosses. However, rather than applying modifers to your character, it applies modifers to the playlist you have created using your Atlas of Worlds. You now have the ability to ensure that your preferred types of monsters, loot, and environments will always be present in the personally tailored experience you have at the end of the game.

On the official website for Path of Exile, you'll find more information about the Path of Exile: Siege of the Atlas expansion. The third boss in Path of Exile. The PoE Currency trade set out on their own journey across the damned continent of Wraeclast, one that will take them from the shores of the island to the very edge of the universe. The question now is what takes place when these Cheap PoE Orbs unexpectedly come across a strange alien technology that also functions as a companion. The next major expansion for Path of Exile is going to be called Sentinel, and players will have the opportunity to investigate it beginning the following week.

What does the name "Sentinel" refer to in this Path of Exile expansion? It's because of something called Sentinels, which are ancient structures that have been found all over Wraeclast. They're the reason for this. On the other hand, the Sentinels don't really contribute much to the fight. Instead, they boost the strength of the adversary and make it more challenging to take them down.

The Pandemonium Sentinel only fires a single shot, but that shot has a wide area of effect and can chain across multiple foes at once.
Apex Sentinel: This Sentinel's shot will only affect rare or unique foes, which should make those battles significantly more challenging but should also make them significantly more rewarding. It is possible to craft newer Sentinels using the husks of older Sentinels once the juice inside of an older Sentinel has run out. Mods for sentinels can change the amount of time they remain active, the rate at which they fire, or the amount of power they grant to monsters. Sentinels rely more on a circuit board than they do on a skill tree to determine their actions.

The crafting system is largely responsible for the gradual increase in players' Sentinel-using prowess that will take place over the course of this expansion.
During Thursday's reveal stream, Path of Exile Managing Director Chris Wilson explained that in order to access the assembly screen, right-clicking a Power Core is required. If you put in two Sentinels and then click the Assemble button, a brand new Sentinel will be created that is completely charged. This process is either going to inherit properties from the Sentinels that were fed into it, or it's going to produce new ones that weren't based on either of those things. Either way, it's going to be a complicated and unpredictable one. The same holds true for its various modifiers. You will typically receive a combination of modifiers based on the two Sentinels that were used as input; however, on occasion, these Sentinels will have their tiers increased or entirely new mods added; on rare occasions, this may even include mods that are unique to the assembly process. The game's most powerful Sentinels will be the result of fortuitous combinations of depleted Sentinels that have been upgraded with the appropriate mods. It is also possible to directly combine two Sentinels into one of many valuable unique Sentinels by assembling them together.

Players of Path of Exile have a lot to look forward to with the expansion that will be released next week, and it's not just the new Sentinel League. In addition to the twenty new keystone passives that will be added to the Atlas tree, Poe 3.7.0 Legion Patch Notes players can anticipate the introduction of new passive clusters that will enable them to better customize their endgame experiences. All of this is in addition to the new and unique endgame items that can be unearthed as the player progresses through the game. Grinding Gear is going to take a look at all of the game's classes for the very first time, and they've decided to keep everything the same. There will be no character balance changes, as the team wants to see how the existing meta fare in an entirely new expansion league before deciding whether or not to make any changes. Wilson mentioned that character balance tweaks are currently being outlined for Path of Exile's 3.19 update, so this won't be a permanent thing. However, this update will be coming soon.

With the release of the Sentinel expansion, Path of Exile will soon have a great deal more content available to players. You can get more information about that by visiting the website for Path of Exile. Path of Exile: Sentinel will be available for download on both PC and Mac on Friday, May 13.

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