On the subject of game content, a lot of MMOs aim to engage their players with the introduction of dungeons. End-game content in Elyon is good and Elyon Gold available to play on your own or in a group of other players.
MMORPG's Are Great For Newcomers to the Genre
Each dungeon is unique because of the different the types of enemies and bosses, and the dungeons don't seem like they're being repeated and rinsed. There are games that provide this type of content better, but Elyon makes a good impression on the level of play available.
Didn't Love: EXP Loss
One system that is quite harsh in Elyon will result in the loss of EXP on death when facing PvE content (here are some other harsh MMO teams that are no now in existence). The time spent time grouping enemies and flowing the most efficient EXP pathway to earn levels and points of skill only to have that progress stripped away is more than annoying.
This issue is made much more noticeable when grinding in a PVP zone, and you are caught by a competitor or losing a fight you might have won, along with the EXP gained.
Loved The Character Creation
The act of creating a character is often the primary factor that attracts players to MMOs -- creating a character allows players to draw their own identity in the game and cheapest Elyon Gold feel associated with the world. A game with too limited a character creation system can turn off a large number of players before they begin the campaign.