If you attack the warlord, and then begin to walk to the west side

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Go to the middle to the middle of Tree Gnome Maze and talk to King Bolren. You'll soon learn about the three orbs taken by Khazard forces. When you accept to OSRS gold help recover them, you'll quickly be released from the maze.

This is how you can get to Tree Gnome Village

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The three trackers

Items needed to complete this portion of the quest are: 6 logs that are normal.

You must speak to Commander Montai north of the southern end in the Battlefield. He is wearing red attire. You'll be asked to find 6 logs and repair their defenses. Not so much of a defense, if 6 logs suffice it seems to me. If you don't have the required amount of logs, you may want to go to a banking institution or take out the goblins that are in the mazes, because they have the ability to drop their logs. However, you'll spend more time with goblins. If you don't plan to level up the game, we recommend going for the bank. After speaking to Commander Montai and again, you'll be directed to find three trackers, who were sent to locate coordinates to fire the ballista.

Behind the largest structure in northwest, you can be able to find the first tracker.

Northeast building inside a Khazard Prison. The second tracker is in Khazard Prison Cell.

In the south-west corner of the stronghold, you'll be able to find three trackers.

The coordinates that you require will be obtained using the first two trackers. Chaos has taken over a major effect with the fourth tracker. As such, there may be some problems. A lot of what he says is ineffective but he might provide a hint that leads to a specific number that you'll need. You should however be prepared to make a guess.

Return to the south-west corner of the battlefield, where the ballista is situated. Do not mistake it for the catapult which is right next to Montai. In there, you will be required to enter the 3rd location. If you're making a mistake there's always a chance to try again, just remember to enter one of the numbers between 1 and 4.

The orbs

Talk to Commander Montai after you've successfully gotten the coordinates. Once you have that, go back to the spot where Gnome Tracker one was (north towards the stronghold) and climb up over the crumbling wall. Be prepared for being attacked by an experienced high level Khazard commander. Although he's unlikely to pose a problem to the majority of advanced players, he is pretty low on hits (22). You can also safe-spot his location if you'd like. This is accomplished by standing on the northern broken chair. If you'd like to avoid the battle, you can let the commander be alive and use the door to the opposite room to continue.

Walking along the crumbling wall.

WARNING to Hardcore Ironmen: A conversation with an Khazard commander will begin once you have climbed over the wall. He will ask how you got there, but at the same time start attacking you. It is not possible to see the damage in the moment, however you'll notice them after the conversation. Therefore, be extra cautious if you have 12 Hitpoints or fewer.

Take the ladder up in the western part of the room and look inside the chest. It should reveal the missing orb of security inside. If you're close enough with the commanding officer, he'll be able to strike you once more But you can walk back to the ladder and escape through the door next to you.

Head back for Elkoy inside the Tree Gnome Village. He will send you to central, where you'll need to meet with Kind Bolren. Your Highness will inform you that Khazard Warlord has snatched the other two orbs of protection.

Remember: Do not fight the warlord before speaking to the Kingbecause the orbs won't drop at first, and you'll need to go back and fight him.

Khazard warlord's home.

After you leave the village. Under the Underground Pass it is possible to reach the southwest corner of West Ardougne. Wolf levels 64 might try to stop you along the way, so be careful. Once you've arrived at your destination, Khazard warlord can begin attacking your after you talk to the warlord. Warlord is a powerful health pool of 170 HP, but, if wearing a decent armour and wear a decent armour, he won't be able to hit you regularly. Even if you do not have enough lobsters or other top-quality food and you're not likely to have problems while wearing Rune armour , and at least an arune scimitar.

Khazard warlord can be safespotted through Magic and Ranged users. This is accomplished by simply stepping out of range behind the small hill. The warlord won't come towards you and instead will be in the opposite direction. Fire Bold or other combat spells can be used for killing him, or at least to prevent him despawning.

If you attack the warlord, and then begin to walk to the west side, he's likely to flinching and stop fighting you once you get to the farther point to the west. He will also start running back to the east if you choose to make use of Ranged as well as Magic attacks. If you do run towards him again and fight back, it will be resuming. Rerun the procedure by running west again before that he can reach you. You'll have to start the fight again should the warlord disappear after you have taken too long to take him down.

You can collect the orbs for protection when you fire cape osrs buy kill him. Return to the scene and hand the orbs to King Bolren. In the end, you'll be able to see a cutscene, where the orbs are returned to the spirit tree that is sacred to God at the time of the gnome's celebration.

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